Computing Overview

Our approach to Computing

At Wyndham Primary School, we believe that a high-quality Computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principals of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate-able to use, and express themselves and develop their ideas through, information communication technology-at a level suitable for the future workplace and as active participants in a digital age.

Through our teaching of computing we aim to ensure that all pupils meet the National Curriculum aims of:

  • Pupils can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation.
  • Pupils can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems.
  • Pupils can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems.
  • Pupils are responsible, competent, confident and creative users of information communication technology.

Computing Hardware at Wyndham

At Wyndham we are fortunate to have well equipped classrooms with a computer and SMART board in each to enable teachers to present high quality lessons. For the specific teaching of computing there is a computer suite with enough PCs for one per child. In addition both Key Stage 1 and 2 have a set of 30 iPads to use within classrooms.

Teaching of Computing in Early Years Foundation Stage

Children use a range of technology including iPads and electrical programmable toys to access the technology strand from Development Matters. Children find out about and use a range of everyday technology. They select appropriate applications that support an identified need.

Teaching of Computing in Key Stage 1

Key computing objectives such as understanding algorithms, creating and debugging programs and using technology purposefully to create, organize, store, manipulate and retrieve digital content are taught alongside key safety objectives about using technology safely. These objectives are taught using a range of APPs and tasks using PCs. Each half term pupils follow a series of lessons getting progressively more complex linked to the objectives from the National Curriculum.

Teaching of Computing in Key Stage 2

Key computing objectives such as design, write and debug programs, use sequence, selection and repetition in programs, use logical reasoning to explain how algorithms work, understand computer networks including the internet, use search technologies effectively are taught alongside key safety objectives about using technology safely. These objectives are taught using a range of APPs and tasks using PCs. Each half term pupils follow a series of lessons getting progressively more complex linked to the objectives from the National Curriculum.

Cross curricular uses of Computing

At Wyndham we aim where appropriate to use computing to help support other curriculum areas. Pupils can then use skills from their computing lessons to help present or create work in other curriculum areas.